Showing posts with label combinatorics. Show all posts
Showing posts with label combinatorics. Show all posts

Monday, September 5, 2022

A game of 5-card Nancy from Y2K Denver



At the start of the millennium, I hosted comic jam sessions at my friend’s comic book store. Among the activities we offered was the game 5-card Nancy, the rules of which can still be found at scottmccloud.com.

The guiding idea is explained by montage theory: if you juxtapose 2 movie shots or comic panels, the reader/viewer naturally presumes a narrative to connect them. This involves the audience in the creation of the story. Putting comic panels on index cards is a great way to play around with narrative possibilities.



For whatever reason, back then it was difficult getting ahold of suitable Ernie Bushmiller Nancy strips to work from. We ended up making a deck from Ivan Brunetti’s Nancy tryout strips that were published in an issue of the zine Rocktober (breaking one of McCloud's cardinal rules).



An important innovation we discovered as we played McCloud’s game is that once a strip concludes, the players should confer to agree on a title. It pulls the whole together.

I sent Mr.Brunetti a copy of the printed comic that included our use (abuse?) of his work. He was characteristically gracious. I recall him responding that his favorite was “the castrator’s apprentice.”


The ways comic panels change meaning in different contexts is something we’ll explore from multiple angles in my upcoming online course, Comics Inventions, enrolling now.




Monday, August 29, 2022

"Draw Two Panels" spinoff: The Deckless Wonder

 Here's an experiment that's been languishing in my files. I've written already of my work with Isaac Cates on his Draw Two Panels game. It inspired me to test an idea for this spinoff:

I drew two cards that pose a simple question: is our heroine dressing or undressing? Where the cards are placed in the four-panel sequence would direct the answer.

After completing the first strip, I toss a coin twice, choosing one of the original cards and one of the new cards. Then I make a new strip, placing the cards wherever they can be made to make sense. 

I'm struggling to recall the exact rules. In each new round, I toss a coin to choose one old and one new card. There should always be four cards available for each new round, from which two are chosen.



Here's an alternate game, placing the first two cards in a different order:

This procedure can go on indefinitely, though I wonder whether the story can ever go anywhere,... 

...small wonder that I stopped after three rounds. On the other hand, a story stuck in time is interesting in its own way.


This general idea of drawing comic panels on index cards and moving them around is something we'll explore in my upcoming online course, Comics Inventions, enrolling now.

Friday, November 22, 2019

The Road to Golgonooza, part 1



Reading a lot of jam comics, one can discern characteristic tropes, rhythms, and vicissitudes. I think that makes the comic jam a unique genre any cartoonist might choose to work within. 

Here's the first third or so of my new comic running in The Brooklyn Rail. It plays with the comic jam and its sister genre, the biographic profile. I try to change styles two or three times per page, mashing up various artists who interest me. I don't feel I do justice to any of my influences, but it's fun to try. I hope you'll find this amusing or at least not too annoying. 




Contributors:

Page one: M.C. BloV8, logo and anagrams, recently had a career retrospective at NYC's Fugitive Gallery. He can be reached care of Singsing.

Chris M. Otterson, panel 1, is at work on a series of Tijuana Bibles inspired by the classic Man from Nantucket books. Check his instagram for a preview: @cmot15

Gonzo Loretta O'Hagood, panels 2-4, received this year's Pini Award for her webcomic, Ginger Duck and her Barnyard Friends. yourdailydoodle.tumblr.com

Page two: Cassie Motswald, panels 1 & 2, hosts the monthly Captain Crayon's Crap-Art Contest at T. Martooni's. Her Instagram: @cmot15

Jacqueline Pharmakos, panel 3, is best known for her psychedelic set designs off off Broadway in Helter Skelter, the Musical, but she also makes comics. cartooniologist.blogspot.com

M. Isaac Cartozia, panel 4, chronicles the adventures of Conan Doyle, Barbarian Detective at cartozia.com

Page three: Cyndi Rizzo, former show runner for Vivian Girls Anime, is hard at work designing rides for the spinoff park, Darger World.

Illustrator Stevens Valmor blogs at yourdailysketch.tumblr.com

Cookie Motowan's weekly strip, Hump Day Dump Tay, is seen every Wednesday by subscribers to The Artlink Letter. Instagram: @cmot15

Page four: Medea Starkers is a package designer for Condign Desserts, LLC. yourdailydoodle.tumblr.com

The team of Motte & Bailey serialize the adventures of the Putti Patrol in The Christian Youth's Fundament. Instagram: @cmot15

T. Motley is the author of The Road to Golgonooza, a fake jam comic.

Wednesday, August 2, 2017

The Combinatoric Project, Row 1: Joyful Characters

This is the first row of my combinatoric poster from 2003. Check here for the project description and formulae.


#1, Joyful Cuddly Animal.
Outline.



#2, Joyful Mermaid.
Beach ball, border, background, crosshatch, pattern.



#3, Joyful Robot.
Shadow, contrast.



#4, Joyful Fat Cat.
Letter, cigar, border, shading.

#5, Joyful Stick Man.
Butterflies, background, outline.



#6, Joyful Space Alien.
Pizza, border, shadow, crosshatch.



#7, Joyful Dork.
Flowers, contrast.


Tuesday, August 1, 2017

The Combinatoric Project, Row 2: Disconsolate Characters

This is the second row of my combinatoric poster from 2003. Check here for the project description and formulae.


#8, Disconsolate Cuddly Animal.
Bowling ball, border, shadow, crosshatch, pattern.



#9, Disconsolate Mermaid.
Contrast.



#10, Disconsolate Robot.
Flowers, Vaudeville hat & cane, Clinamen (hat & cane not Vaudeville), border, background, shading.



#11, Disconsolate Fat Cat.
Whiskey, shadow, outline.



#12, Disconsolate Stick Man.
Coffee, t-shirt, border, crosshatch.



#13, Disconsolate Space Alien.
Background, contrast, pattern.



#14, Disconsolate Dork.
Milk, border, shadow, shading.


Monday, July 31, 2017

The Combinatoric Project, Row 3: Lost Characters

This is the third row of my combinatoric poster from 2003. Check here for the project description and formulae.


#15, Lost Cuddly Animal.
Letter, background, contrast.



#16, Lost Mermaid.
Border, shadow, shading.



#17, Lost Robot.
Pizza, butterflies, outline.



#18, Lost Fat Cat.
Beach ball, border, background, crosshatch.



#19, Lost Stick Man.
Flowers, cigar, shadow, contrast, pattern.



#20, Lost Space Alien.
Pary hat & balloon, bowling ball, border, shading.




#21, Lost Dork.
Background, outline.

Sunday, July 30, 2017

The Combinatoric Project, Row 4: Enraged Characters

This is the fourth row of my combinatoric poster from 2003. Check here for the project description and formulae.


#22, Enraged Cuddly Animal.
Flowers, border, shading.



#23, Enraged Mermaid.
Clinamen, background, outline.



#24, Enraged Robot.
Coffee, border, shadow, crosshatch, pattern.



#25, Enraged Fat Cat.
T-shirt, contrast.



#26, Enraged Stick Man.
Letter, border, background, shading.



#27, Enraged Space Alien.
Whiskey, shadow, outline.



#28, Enraged Dork.
Pizza, beach ball, border, crosshatch.



Saturday, July 29, 2017

The Combinatoric Project Row 5: Sleeping Characters

This is the fifth row of my combinatoric poster from 2003. Check here for the project description and formulae.

#29, Sleeping Cuddly Animal.
Milk, shadow, outline.



#30, Sleeping Mermaid.
Vaudeville hat & cane, border, crosshatch, pattern.



#31, Sleeping Robot.
Flowers, butterflies, background, contrast.



#32, Sleeping Fat Cat.
Bowling ball, border, shadow, shading.



#33, Sleeping Stick Man.
Outline.



#34, Sleeping Space Alien.
Flowers, border, background, crosshatch.



#35, Sleeping Dork.
Cigar, shadow, contrast.